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Global Game Jam 2016 - Narrative Design 101

This was a brief, one hour intensive that I taught at the 2016 Global Game Jam at Microsoft Headquarters in New York City. The advice is specifically tailored for shorter gameplay experiences (between 5 to 10 minutes). This is a recording of our livestream on Twitch TV, so my apologies for the inconsistent audio. I also apologize to Geico for saying that I hate you. I still do, but I apologize for saying it.

TED Talk:

I gave a TED talk! It's mostly just to spread the word about all of the amazing things happening in interactive storytelling, but you never know - you might just learn something from it!

Developing Characters For Games

This is a video recording of a class that I used to teach for a company called playcrafting. I used to give out the full video to anyone who signed up for a since-cancelled newsletter, but if you want to see the full thing, just reach out via the contact form and I'll send it your way!

1.  How Stories Work

3.  Tactics

5.  Backstory

2.  Goals

4.  Personality

6.  Categories & Wrap Up